Tuesday, March 25, 2014

Link to Sign Up for License to Get/Use Maya (Free)

http://www.autodesk.com/education/free-software/maya

To get on your own machine and/or use on our lab computers. We will be dealing with Maya in the coming weeks with our fun project 4.

Revamped Syllabus Schedule (Remaining Semester)

Critical Play . 2014
Revamped schedule (from original syllabus)
for the remainder of the spring semester.

Week 9. Mar 25. "Progression"
-Critique our game stages, 70-80% (100%?) done. Will likely spend all to almost all of class doing this.
-We will all apply for a license to get Maya. Free! So we may use it in the coming weeks.

Week 10. Apr 1 . "The Next Dimension"
-Introduce Project 4 : The Overworld Model (3D).
-Demo Maya 3D modeling software in a step by step workshop for all to understand.
-DEMO DAY STEP 1 : The form. Learn to sculpt objects in Maya first. No color or texture yet.
-Exercise: Contribute to the 'Mapstalgia' site. Draw a game level from memory.

Week 11. Apr 8 . "Skeuomorphism"
-Begin to discuss the details of our class 'final' exhibition. Promotional materials. Collab. More.
-Continue with Maya 3D modeling demo, same step by step workshop as before to understand.
-DEMO DAY STEP2 : Texturing, color, image capturing, and export (.dae or still image).
-Exercise: With cubes and images, in groups, be able to assemble Super Mario Bros. World 1-1.
-Potentially begin to build 'artifacts' out of cardboard to fill the space of our final class exhibition.

Week 12. Apr 15 . "The Artcade"
-This is the date we will now (instead of last semester) make a field trip to the Artcade!
-5030 Las Brisas Blvd, Reno, Nevada 89523
-We will plan with who is driving who, before hand. Where to park before. It is just 5-7 minutes away.
-Get a tour and history by owner of the place, and of games.
-The visual of arcades will be 'very' relevant to us now and later.

Week 13. Apr 22. "Glitch Day"
-Instructor will be at NYC for Games for Change Festival. Unavailable in physical form.
-As originally planned for another day, we will work this day and get valuable in-process help.
-Consider this time as valuable to use so you may work.

Week 14. Apr 29. "Endgame"
-CRITIQUE UPDATES OF PROJECT 3 (Serious Game).
-CRITIQUE PROJECT 4 (Overworld Model).
-Spend any remaining time together in class together building for final class exhibition(?).
-Pray for instructor, as his thesis reception/show is opening this week.

Week 15. May 6. "Victory Fanfare"
-PREPARE. For wherever our final class exhibition will take place at (be it on campus or downtown).
-Get ready any projectors/computers/cardboard sculptures/etc. for the space. I will rent a truck.

TBD Time. The Exhibition of Critical Play
-Does not have to be the evening of May 6. Can be later that week. But preferably that week.


NOTES
*PROJECT 5 HAS BEEN FUSED WITH (FINAL EXHIBITION) GRADE DUE TO TIME CONSTRAINT. AND ASSETS AVAILABLE (LAB TECH). THIS IS IN YOUR FAVOR.
*ALL PROJECT 3 AND 4s IN FINAL FORM DUE APRIL 29. NO UPDATING BEYOND THIS POINT.